

That’s pretty much it! If you need to edit the materials, you may need to extract them from the Prefab. Then set the Transform values to 0 so that it matches the original position in the Max scene File.A prefab from the FBX that contains the source geometry And Forest Pack object, which you can identify using the Forest Logo fbx files generated by the Forest Tools exporter to the Unity Content Browser, Alternatively you can right-click and select "Import New Assets"

You’re now ready to import the Forest Objects to Unity. These will soon be available on the Unity Asset store, but they’re also available from our website. Just drag the package to Unity's asset browser and follow the instructions to import. To import the assets exported in Step 1, you will need to install the plugin packages to your Unity project. You can choose a Unity Asset folder if you like and the scatter will automatically import into the project.
